starsector save editor. You can do that without mods by going to the settings file (Fractal SoftworksStarsectorstarsector-coredataconfigsettings. starsector save editor

 
 You can do that without mods by going to the settings file (Fractal SoftworksStarsectorstarsector-coredataconfigsettingsstarsector save editor xml

The Starsector game engine will search for all pertinent files on game load and then collate them into a single unified data structure, very similar to various merge behaviors on repositories. For a full list of supported commands enter. May be easier to just raise the lvl cap. 1a] Ship Catalogue/Variant Editor (SCVE) v1. . There should be a backup of your previous save in your saves folder. Ye, but you can just edit the mod_info. you have to specifically use a ship. It can be tricky to navigate if you aren't comfortable. Just make sure to read the note in the OP. api. A barebones compatability patch to make sure the mod does not crash on startup or (fingers crossed) during play for reasons related to the Starsector 0. By default it won't force a save (as Starsector's saving process can take quite a while with many mods installed), but you can enable autosaves by editing saves. Starsector doesn't really changes it's performance based on GPU. The previous list showed an infinite number of variants. I’m pretty sure some faction mods give their faction’s system a unique background, too. Continue Reading [Starsector Mods][0. ago. The start of an abomination, dubbed the "moderately cursed ship pack". Save variants made in devmode. This mod is a gigantic content expansion that fits almost seamlessly into vanilla to add a multitude of new gameplay options, expanding primarily on exploration and colony gameplay. ship file A positive number for fighter bays element in the ship CSV entry Optional for a. While the More Officer Skills mod is very spammy in the log - I suspect it's logging any time a level gets applied to any officer anywhere including in generated AI fleets - I doubt it's actually the cause of your issues. log for more info. 0-alpha-5 - Hot fix a bug that will remove the weapon slot angle if it equal to 0Re: Failed calling method when loading save game. You could increase the storyPointsPerLevel to get them faster, it's a lot less complicated. The goal is to give you lots of meaningful choices in a malleable world. 95a. It'll ask for a 2560x1440p window, then the OS will resize the window to fit the titlebar/PopOS top panel. Re: Looking at the Starsector fuel & supply economy. It is 80dp to field instead of the normal 40dp because its keeping its autoforge and will be WAY stronger in the players hands, also its 1. Vortex support for Starsector v0. I used an editor called Atom that I've used with Java and C code for school before. Should be RPG Maker VX Ace save file like "Save5. Yeah, I expanded the cap on my colony amount by a bit, lol. json file to improve your game experience. 1 release, meaning it’s focused on polish, bugfixing, and quality-of-life improvements – but more than the normal share of new features and sweeping changes have found their way into this one, as well!. 1: if this is even possible. A save editor is a software tool that allows you to modify every aspect of your game save files without losing any data. fs. Now you can play a Starsectortm mod that is vaguely modeled after said popular franchise!In the Persean Arm…. 1a is now out! This is a . Open up your current save (should be the most recently modified) and there should be 4 files in it. Make sure to make a copy of your current library’s and store then on a file somewhere. Story. idk about a proper way to do it, but you can always go into your save file and edit the ship in a text editor. Taking a look at the logfile, I found the crash listed here:Starsector version 0. On Linux, it's in the starsector directory. If you’re lazy and don’t care about the file. Depending on the type of mods yes and no. Then the game will render incorrectly because it thinks the framebuffer is 2560x1440p when it's really something like 2560x1400p. it should contain: If you move the first two somewhere, and then remove the . Contrary to the opening statements about the Conquest embodying concentrated firepower, the Conquest is built for broadsides, with the bulk of its firepower spread out across several turrets with a 120°. For games like Skyrim and maybe bannerlord, I say play vanilla first then mod it to your delight. . fs. Costs on average 0. . editor version 2. (Like n++) I edit saves semi-regularly to give my ships names that otherwise wouldn't fit in the box. Open that sucker in a text editor like Notepad. I like to build "wide," to use Civ city building strategy speak (larger number of smaller colonies), and grow "tall" (smaller number of large colonies) only on the good planets. To me the story points take away the idea of consequenceThe longer the game runs, the more memory ends up being built up. This will create a text file. So 16 frigates ~ 1. Afaik, it should be somewhere on your character lvl-up screen. There are 2 schools of thought on how a Conquest should be used. 95a Reduced fuel use to 6/ly (was: 10). Also, to improve performance of Starsector on Steam Deck, highly recommend increase the UMA Frame Buffer allocation: 1. It is easier if the officer is not attached to a ship for the save file as there would be less lines of text to sort through. 96a] Force Auto R. The "Atlas of Pain" because I haven't thought of a proper name yet. 6144 <<< This is what I use in my modded save games. Go into Starsector, and your mods folder should be there. Eventually, (you do NOT need to set up an IDE for making a basic ship or weapon!) an IDE for editing scripts and compiling a . scarface2cz. When you download the game normally it. ago. I've made sure to spell things correctly and not mess with anything other than the 2 parameters that effect Ram allocation. 5mil to build. created a new . Re: Trylobot's ship editor (2. csv and in addition corresponding entries in the wing data. The goal of this mod is providing extreme customization; balance isn't on any priority list. You can make a new save, open it with notepad, and copy over the ships from your previous save. 4 GB Heap: Most combinations of mods will work with a 4 GB heap; only some of the craziest configurations (a dozen or more factions, plus Nexerelin and DynaSector) will overload this. Evolution, Terraforming and Construction, Common Radar, DisassembleReassemble, Skilled Up,. Features. That way I can just click autofit later for when I get a weapon or fighter. 96a This mod will warn you when you haven't saved in a while, and give a short description of how much has happened since your last save. Force the reputation to be at a certain level before applying the change. v1. Mod Links Masterpost. In general, transient mods are ones that do not affect savefiles and so you can safely remove it and nothing will happen. Notepad++ really isn't suitable for editing Starsector's csv files, unlike something like the CK2 csv files, which are essentially glorified lang files. not necessarily a bad thing at all since replayability in a game is very important. Download (0. It requires manual setup to get autosaves working. json file in starsector_core/data/config, open it and edit the value which said dev mode = false to. An extremely versatile ship that can be configured to operate in almost any fleet role. bak extension from the other two, you should be able to load your save and get back to the last time you saved before this one. Step 5: go fuck urself because ur now out of fuel and broke with no save in any reasonable timeframe. The broad strokes should still be correct, but it'll need a new section on officers and skills, new screenshots and double-checking for minute changes, among other things. A strong-willed but open pact between worlds that don't see a future for themselves among the other warring factions. Copy the files over. You should know your system. 95. Last. How to edit StarSector files to increase size for star sectors. If it does crash then further divide the current mod list into halves. Download Adjusted Sector 0. Hyperion Systems was founded on Mars at the later stages of the Sol System being fully colonized, recruited and commissioned by Earth's Space Expeditionary Force to build new and high-tech equipment, systems, and later ships and weapons for the rapid expansion of the Human race in the universe. Since the vanilla has Borers, the sum says it still has Borers, you see? If your shepherd. I've been developing this application for the past. Dev (Developer) Mode is used to enable some options or features that are useful for development or modding. Change your gold items stats etc. 4. 9a. Just be aware that mods mess with seeding, so you want to look for vanilla seeds or a mod list and use those same mods to get that sector. With support for popular formats like Ren'Py, RPG Maker MV/MZ/VX/XP, NaniNovel, and JSON, our editor is compatible with a wide range of games. 1 day ago · Save. How it changes depends on the action, and this is where the system becomes more than just a scale with labels. Allocate more ram in vmparam. 7. Download. hullmods. Might try normal Legion with 3 Jackhammers, 2 MK9s, some mortars and the Sarissa fighters. A variant file is a special file that determines the loadout of the ships you see inside the game. . Dunno if it's possible. Really can let you min/max your officers. Fractal SoftworksStarsectorstarsector-coredataconfigsettings. json with the updated format; Added a game-breaking, modded Adversary system to customStarSystems. Editing the save file directly is highly discouraged. Re: [0. Easiest is to copy the mule ship file from the hulls folder in a new mod directory and then mess with it using the editor. "C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\data\config". So an emp barrage is the way to go. variant file although given the update . A transhumanist quasi-religious Megacorporation from the Human Domain era, hell-bent on helping humanity survive and evolve through extensive genetic modification, ardently enforcing their views and regime either by pen, or by sword. Shift-number to toggle autofire for that number's group, X to temporarily disable or re-enable all autofire. To create the star system you will need to use the star system mod frame mentioned above, it will have a lot of explanations in itself and the video will also explain a lot and in easy to understand form. This is because the crashes do not consistently happen (sometimes it may crash, sometimes it does not) when doing the actions mentioned above. Download Adjusted Sector 0. I use 20 for no specific reason. The sort of contacts the player develops, then, is the way the player tells the game what they’re interested in, which the game can then deliver. I suggest using a good text editor like Sublime Text or Visual Studio Code. Cut deals Warlord Kanta’s pirates or Luddic Path fanatics to stop their attacks… though peace may come at a high price. The game is currently under heavy development, and many planned features are not yet implemented - however, the planned gameplay for. As the player, you directly control your own ship, while issuing orders to other ships in your fleet. Yes, it is possible, using the same manual-track-down-cryosleeper method. It’s $15. Basic bitch Champion: 2 HVDs, 1 HIL, 1 Squall, rest is just PD. These are backups of the save. The more commonly balance tweaked information is in the ship_data. Let's take a look at Starsector's Virtual Memory Parameters (vmparams) and go over how to fix some nasty RAM errors that can show up once you start modding t. As you play the game you'll start to get some intuition for what might be better suited for how you use your ships. A prerelease intended for testing is available to download. Therefore eject them into space before the raid and only use what you need. Right that is what I'm looking for a system that can be self sustaining and not rng dependant. I remember that moment when I got killed by pirates failing a mission to ship 720ish units of ore and then 3 hours later I. $59. Mods are split into three categories; Utility (can be safely removed with no consequences), Library (has a core library that contains shared assets and such), and Permanent (can't be removed without bricking a. So it really depends on the type of mod and most mod authors will list. Major features include: - a file system that allows for the building and spawning of custom fleets with no code required. If you go into the settings. it goes a little fast you may need to pause the video. Hold the volume up (+) 3. If you’re lazy and don’t care about the file. 2: If so, then where is the location and how do I edit it. Well there is now a proper Gundam mod on the StarSector forums. Phase Lib. instead of manually adding save files yourself, i recommend using the Console Commands mod (and LazyLib, which is required for that to work). Happy day after Thanksgiving, everyone. They can be scuttled for the same resources as a more expensive frigate. csv while the less commonly edited information is in the . it is literally just the normal version of the game, the sseth man just gives you his registration code so you won't have to buy your own, since registration codes are infinitely reusable. json - Disabled. A perfectly disposable ship. You will encounter unique events when salvaging derelict entities, three additional types of discoverable stations, a new superstructure, campaign layer artillery. Run that . Imagine going on a planet to find a swarm-type enemy and then invading, taking the tech threw a pop-up log or something like that a little adventure would you guys be down with that ofc with chaos orkz etc gene stealer cults in main cities a actual galaxy map for. Just wanted to share this horrid thing with someone. The Plasma Jets ship system allows it to gain massive speed to either attack or retreat. 95a is now out! Here are some of the new things you can do in this release: Complete story missions and uncover some of the mysteries of the Sector. There are a few terraforming mods that let you change existing systems you find though. . csv entry contain all of the information directly about a ship. 0</maxFuel> <maxPersonnel>X. Compatibility. 0 for hostile. You can put one in a zip folder with "Send to" or just make a copy and rename it. they are generated when you interact and salvage the entity, which is way, way after other loot is generated (as you said, at sector generation). Its pretty much just the above minus anything to do with the UAF, Iron Shell, Scalartech, and the Gas Station manager mod. Profit. You can put one in a zip folder with "Send to" or just make a copy and rename it. An IDE has many advantages over a simple text editor, including: Highlights issues that will prevent your code from running/compiling. E. -add mountTypeOverride compatibility, along with HYBRID, SYNERGY, COMPOSITE. Little bit of commerse rading to start out and a few hours in I pick up a Scarab class Heavy Frigate affectionately known as TTS Geb. So, onto the good stuff along with their default values: "campaignSpeedupMult":2, Increasing the number to X will make the game move X times as fast when you press shift on the map screen. 1. 7. Open the game, press the Steam button, then select Controller Settings, current layout, tab over to community layouts, and select Tai's Comprehensive Steamdeck Layout . Items you can give yourself via the console command mod. The greater good prevails in the Alliance, sometimes at the cost. <credits> <value>0. 1. Macy's: Save up to 50% off select beauty products, including 20%. Hull Mods (Modspec) in Starsector offer a tremendous amount of ways to customize your ship. You get the blueprint to make the ship instantly. After installing the RC19 it worked for a short time (3 saves) but now it's back to the afore mentioned times. Go to your install directory, saves, then the directory that matches your save name and rename campaign. Visit colony market/storage. It has the third largest skeleton crew requirement of all ships, with the Onslaught. ago. I tried the MS editor now to edit / save - it worked. The benefits of a Dram are well known. Colonies are player-owned settlements on planets within the sector. Go to Starsectorstarsector-coredataconfigsettings. Simple in theory, but there’s enough people out there that you’d run into every possible scenario. Not as good as say, Duzahk (core worlds get a +45%. That aside, the addition of Story Points means that you don't need to save scum to avoid failure. A powerful epitome of High Tech playstyles in a player's hands and a. • 7 days ago. ago. Windows: Right-click the icon you normally use to launch Starsector and choose Open file location. impl. In my own Feedback I came at this from a different side: I think in-system-gameplay is just too arcadey and fast, as of now. ship and . The file of the save is still there but it's not appearing in. In games like Homeworld, X, Endless Skies, etc, you have to physically disable the ship before you can board it. I can be a lazy, self-indulgent procrastinator. Alt-tab to windows explorer. Yes, as long as you actually have a decent stock of weapons to choose from, autofit generates decent designs. Drag and drop the folder from the “saves” folder in the starsector folder. One of these industries will be the Hull Forge, which is what you want, but the others are fun to explore too. 8. A perfectly disposable ship. Starsector has a faction system that will determine your relations and reputation with different groups. best thing to do first would be to copy paste your save and then edit it with notepad you need to find the 3 places that that game has save you name change all 3 to a new name then put it with your other save now when you load starfarer again you should see two saves one with your old name and one with the new name and they should be. Now 20% Off. csv. save. Hyperion, and all phase ships not already in F tier are -1 tier if piloted by the AI. Features - Mod Browser to view and install mods from the Forums and Discord's #mod_updates without leaving SMOL. xml in Notepad++ or similar, find the vayra_already_looted_tpc list. System requirements: OS: Windows, Mac (OS X 10. 0-alpha-5 3. Download (0. Or used in a suicide run distraction to slow down a superior force. saves="C:\Users\Rob\Saves\Starsector". Frigates are the first size of ship. 2. 95. The Maneuvering Jets. So heres a. Lets you have as many officers on the bench as you want. 4. Updated to be compatible with Starsector 0. The savegame editor enables users to edit savegames for Tomb Raiders 1-5 for PC. If you are looking for information on carriers within the base game then see the Fighter game concept page Required for a functional carrier: At least one weaponSlots of the type LAUNCH_BAY in the . 0 Balance: Increased armor and hull values to bring them more in line with vanilla phase ships in 0. ship file and a ship_data. Aside from this mechanical role, this also offers the player more roleplaying opportunities, and the feeling of developing a personal connection with someone in the game world. ship and batbarge_Broadside. 8 saving takes reaaaaly long. ago. « Reply #1 on: January 26, 2013, 06:53:01 AM » Assuming you are using Windows (and I've never personally done this): 1. Afaik deleting a program or file doesn't actually remove it, it just removes the identifier that lets windows know where the file is located and that the space for the file is already occupied and unavailable. Editing Save Games Right! so whenever i google this all i find is "download the bla bla bla" and it buggs me, i prefer actually editing the save files as is. Also if you’re manually controlling a group you will override the auto firing so you should always control another group like a group with no weapons. If you put modded ships in there, you need to add their ship ids to the whitelist. Fighters are generally the smallest ships and Capitals are the largest ships, while Stations are big orbital defense structures. Well, the solution to my car leaking is to just keep adding oil. Causalities taken when raiding are based on a proportion of all the marines you are carrying regardless if they participate or not. The Conquest is a fast and agile battle-cruiser that sacrifices defense for mobility. 95. 1 (released 2014-08-28) Version 1. While there was a variant built with Fourteenth Battlegroup specifications, that design had been lost to them. Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds. The high flux capacity should be utilized to defend itself as it cannot easily tank unshielded damage. Bring the cursor over items icon of your fleet and press F8 to mark them one by one. And I believe Starsector uses a rolling log file setup, so log files at about 50MB should be expected - that's not a log for one run of the. Sorry. It's fine to reload saves when you are learning, considering how many ways you can get blindsided. paths. json file. Power on the Deck, releasing the volume up button when you hear the startup chime. Make sure you have the same mods and same versions in both devices. 163 stylish anime portraits from Alicesoft's "Dohna Dohna". csv is section on planets. {"enabledMods": [ "$$$_trailermoments", "Adjusted Sector", "anotherportraitpack", "anvil_industries", "raccoonarms", "blackrock_driveyards",CSV editors. ] manner, check the default value for reference. I made sure to save with no extension. load half of the mods, if it doesn't crash then the offending mod must be in the other half. - can now open, edit and save *. Or add Tera forming mod, it allow you to make terran world in any location in any type planet in the system. Put your ship in the special storage--> let one in game day past--> open manage colony, hover mouse above the engineering hub, it will appear. Having console command mod to spawn ship directly on your fleet can produce some truly spectacular results. If you select that as autofit in the future, the game will try to mimic damage types and range with what's available at the station. json file to improve your game experience. Go to starsector r/starsector. 1a is now out! This is a . ahk script then load back into Starsector. Here's the one I did for this tier, with some caveats. They can be scuttled for the same resources as a more expensive frigate. This mod contains around 550 AI-generated illustrations for colonies that have been sorted and edited. if you screw up any of the scripting in the campaign file and break your game save i am NOT responsible. json) and changing the value of maxColonySize. Credits and distribution permission. The download includes instructions. AutomatedRepairUnit. with that, it's as simple as hitting ctrl+backspace and typing addcredits 100000, for example. I get questions all the time across multip. 2 (July 12, 2022) ===== Updated to be compatible with Starsector 0. Set value to 0. Look for settings. It is intended to make otherwise marginal colony sites viable, encourage exploration, and serve as a late-game credit sink. Contact Basics. one that contains a sorted list of all the ships added by mods filtered on a per-mod basis. If nothing helps, make a post on the Bug Reports & Support. Auto-complete of class/method names, including listing all methods for a vanilla class. save. It's asking for a power outage to ruin your afternoon. Note that you shouldn't assign more than 8G otherwise the game engine will choke on trying to manage it and slow down. It’s just a text file so any text editor will work. By the end of this tutorial, you will have a mod with a custom ship, weapon, faction, star system, and associated other creations, as well as a passing familiarity with the concepts and. - Mod Profiles allow swapping between different groups of mods/versions easily. 91, or had, say, Nexerelin, and your laptop is version 0. a small guide to Editing items in savegames. 16 comments. The new autofit screen only displays four variants that may or may not have anything to do with what the AI uses. Remove the graviton beams. xml is like 277mb. A powerful epitome of High Tech playstyles in a. The only changes I made to the script itself was to add a file selector so you don't need to use the command line (command line options should still work, though), and have the program open the save directory after the variants have been. 9. fs. 6. Snag a. ago. csv. The line your search threw up should look something like. ago. v5. "maxShipsInFleet":30, Increase the number of. Then go to Program Files (x86), then Fractal Softworks. starfarer. You help support the development of Starsector. Any one malefactor might use the premise of a "mod" to introduce keyloggers, and you allow the game. Alright. Given that and the fact that almost every one of their vessels has a form of ground support package, I took them to be swarms. . This is a work in progress, so if you are a competent modder please consider adding to this. instead of manually adding save files yourself, i recommend using the Console Commands mod (and LazyLib, which is required for that to work). this also means you can add the. The next day the save copy was gone and only my last save copy showed. I downloaded the pre-edited vmparams 4gb allocation from the discord and now it works, thank you. I will go troug. My modded game of Starsector keeps popping up and saying memory leak detected. player - tritachyon. json: High dynamic range display (HDR)When saving as, select all files in the drop down, then remove extension from filename. 6. Alternatively, sure - you can edit the save file directly, but you would have to find your ship by its name, and then trace the location where its hull mods are stored (they arent listed right under the ship, I checked).